Hello! I'm Yinan Xiong!
I’m a CG Technical Artist, I have many years of Lighting TD / Compositing / Generalists experiences on commercials, feature animations or VR projects. My focus is primarily on Lighting, Compositing, Look Development, I am also capable of modeling, texture, rigging, effects. On the technical side, I am good at tool writing, shader writing. I learned CG mathematically, know the underlying principle of CG, I used to write a renderer from the scratch, know how 2D image processing program run under the hood.
In the meanwhile, I worked as a web/graphic designer before. From UI/UX to Front-end development, I love Design and Code at the same time, enjoy to work on any project with a combination of them.
My thesis project "Mock-3D" is a combination of my two skill sets: CG and Web, take a look in my THESIS page.
I am always willing to explore new technologies and try different art styles and keep looking for a suitable career path for me. I feel what I will be doing in 20 years might not even exist right now, I keep my passion for all the possibilities.
I am familiar with a variety of tools including :
Maya, Unreal, Unity, Nuke, Substance, Quixel Mixer, Cinema4D, 3Dmax, Katana, Mari, Mudbox, Zbrush, Octane Standalone
Arnold, Renderman, MentalRay, RedShift, Octane, V-Ray
2D, Web, and Time-based tools :
Photoshop, Illustrator, Aftereffects, CorelDRAW, Indesign, Painter, Flash, Dreamweaver, Premiere,
Programming skill as below:
Hope you enjoy my work!