ABOUT ME

Hello!   I'm Yinan Xiong!

 

I’m a CG Technical Artist, I have many years of Lighting TD / Compositing / Generalists experiences on commercials, feature animations or VR projects. My focus is primarily on Lighting, Compositing, Look Development, I am also capable of modeling, texture, rigging, effects. On the technical side, I am good at shader writing, plugin/tool writing. I learned CG mathematically, know the underlying principle of CG, I used to write a renderer from the scratch, know how 2D image processing program run under the hood.

 

In the meanwhile, I worked as a web/graphic designer before. From UI/UX to Front-end development, I love Design and Code at the same time, enjoy to work on any project with a combination of them.

 

My thesis project "Mock-3D" is a combination of my two skill sets: CG and Web, take a look in my THESIS page.

I am always willing to explore new technologies and try different art styles and keep looking for a suitable career path for me. I feel what I will be doing in 20 years might not even exist right now, I keep my passion for all the possibilities.

I am familiar with a variety of tools including :

 

3D tools:        

         Maya,  Nuke,  Substance,  Cinema4D,  Unity,  3Dmax,  Katana,  Mari,  Mudbox,  Zbrush,   Octane Standalone

Renderer includes: 

         Arnold, Renderman, MentalRay,  RedShift, Octane

 

2D, Web, and Time-based tools :        

         Photoshop,   Illustrator,  Aftereffects,  CorelDRAW,   Indesign,   Painter,   Flash,   Dreamweaver,   Premiere,  

 

Programming skill as below:

 

         C/C++,  Python,  OpenGL,   WebGL,  Mel,  GLSL,  Renderman Shading Language,   Html,   CSS,   JavaScript,   jQuery,   Actionscript,   SQL 

 

Hope you enjoy my work!

 

CONTACT

 

MY WEBSITE

 

              www.YinanXiong.com

 

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